#pragma once
#include <osg/Node>
#include <osgGA/GUIEventHandler>
#include <osgUtil/IntersectVisitor>
class SuperNode:public  osg::Node,osgGA::GUIEventHandler,osgUtil::IntersectVisitor
{
public:
	SuperNode(void);
	~SuperNode(void);

	virtual bool handle(const osgGA::GUIEventAdapter&ea,osgGA::GUIActionAdapter&us) 
	{ 
		return  false;
	}
};
